Post by Deleted on Jun 23, 2016 3:43:49 GMT
Birth Name: Richard Devereaux
Performance Name: Dick Devereaux
Nicknames: "The Bad Seed"
Age: 34
Picture Base: Ivan Moody of Five Finger Death Punch
Place of Birth: Washington D.C.
Currently Residing: Washington D.C.
Height: 6‘ 3“
Weight: 243 Lbs
Why did Engage Wrestling sign you?: The question should be, why would Engage Wrestling sign Dick Devereaux. Dick is the worst kind of person, but he brings in viewers and brings in ratings. He's vulgar, violent, and a disgusting human being. People hate him, but can't stop watching him.
(You are required to select specific traits of your character’s personality. You must have at LEAST five positive traits and at LEAST five negative ones, as nobody is 100% good or bad. How you behave in roleplays and segments will determine your crowd status.)
POSITIVE TRAITS:
- Athletic
- Charismatic
- Charming
- Clever
- Courageous
- Daring
- Dedicated
- Disciplined
- Dynamic
- Energetic
- Enthusiastic
- Exciting
- Extraordinary
- Flexible
- Focused
- Hardworking
- Impressive
- Independent
- Innovative
- Open
- Optimistic
- Original
- Passionate
- Popular
- Reliable
- Spontaneous
- Strong
- Witty
NEGATIVE TRAITS:
- Abrasive
- Amoral
- Angry
- Anxious
- Argumentative
- Arrogant
- Antisocial
- Barbaric
- Blunt
- Brutal
- Callous
- Cold
- Conceited
- Cowardly
- Crafty
- Crass
- Crazy
- Crude
- Cruel
- Deceitful
- Demanding
- Desperate
- Destructive
- Devious
- Difficult
- Dirty
- Dishonest
- Disloyal
- Disrespectful
- Disruptive
- Disturbing
- Egocentric
- Erratic
- Fiery
- Greedy
- Hateful
- Hostile
- Inconsiderate
- Insecure
- Insulting
- Irrational
- Malicious
- Monstrous
- Moody
- Morbid
- Narcissistic
- Narrow-minded
- Negative
- Obnoxious
- Perverse
- Petty
- Pompous
- Possessive
- Power-hungry
- Pretentious
- Rowdy
- Sadistic
- Selfish
- Troublesome
- Uncaring
- Unfriendly
- Unstable
- Venomous
- Vindictive
Personality Overview: Brash and loudmouth. Says what he wants, when he wants. Dick is not the type of guy you'd have a positive conversation with. His name describes him perfectly.
Why they’d be cheered: Dick doesn't really have a reason why he'd be cheered. I guess if you were to cheer him for something it could be his do whatever the hell he wants attitude. He doesn't care for anybody, this includes people the fans would usually boo.
Why they’d be booed: He's a dick. He says exactly what's on his mind and doesn't care about the consequences. If he doesn't like you, he'll fuckin' say it!
Reasons to Compete:
- Glory: Your character is all about winning and cannot stand to lose. It sends them into a rage. They have to be the very best and they’ll stop at nothing – for better or worse – to achieve that.
- Bloodlust: Your character is a fighter at heart and gets a thrill from violence. For them, winning and losing is secondary to being able to spill the blood of another human being.
- Passion: All your character has ever wanted to do is wrestle. It’s in their blood; their DNA. They eat, breathe and live this sport and for them it’s a way of life.
Attitude towards Teamwork:
- The Reluctant Soldier: Your character would always prefer to fight alone but will reluctantly join forces with someone if the cause is important enough.
Tendency to Cheat:
- Always
Theme Music: ‘Everyone Bleeds Now’ – Hatebreed
Wrestling Experience: 5
Wrestling Style:
- The Wrassler’: Relies on a hard-hitting, old school style of brawling when inside the ring. Takes a traditional wrestling style and makes it relevant once again.
- The Technician: Relies on a catch-as-catch-can style of wrestling, featuring a variety of suplexes, submission holds and ground based wrestling.
- The Strong Stylist: Relies on hard-hitting (often stiff) moves and sharp strikes. Whether it’s punches, chops, kicks, throws or submission holds, this fighter wants to hit hard, hit fast and hurt their foes.
- The Extremist: Relies on weaponry and surroundings to abuse and punish their opponents. Their primary objective, aside from victory, is to maim, bludgeon and incapacitate. Nothing is off limits for this fighter.
- The Hybrid Fighter: Combines a variety of styles from different disciplines to hurt their opponent.
In-Ring Attitude: Dick loves to get his hands dirty. Weapons are his favorite, but he is BRUTAL with his hands. He hits hard and makes sure every shot counts. All he cares about is hurting his opponent and leaving an everlasting mark on them to remember him by. In nearly every match he leaves the opponent bleeding.
Tendency to End Fights:
- Outsmart: Overcomes the opposition through intelligence, ingenuity and superior ring psychology.
- Ultra-Violence: Executes vulgar displays of violence and brutality using weapons and their surroundings, leaving their opponent no choice but to concede defeat.
In-Ring Strengths:
- Bull Train: Once Devereaux starts, it's hard to stop him from his path.
- Adaptive: He can go toe to toe with any style. High Flyer? Take out the legs!
- Hardcore: It's simple, Dick is hardcore. He loves the sight of blood and craves endless violence!
In-Ring Weaknesses:
- Loner: He usually rides solo which means he hardly ever has backup.
- Violent: He doesn't know when to shut up or stop fighting. Tends to get him into trouble.
- The Rules: He hates to follow the rules.
Favourite Match Types:
- Street Fight
- Hardcore
- Ladder
Disliked Match Types:
- Handicap
- Tag Team
- Normal
FINISHERS
(Maximum of Two)
1. ‘Pipebomb’ – Backpack Stunner
2. ‘Headrush’ – Koji Clutch
SIGNATURE MOVES
1. ‘Homing Missile’ – Missile Like Spear
2. ‘I.E.D.’ – Bray Wyatt Style Running Crossbody
COMMON MOVES
1. Rapid Fire Forearms/Headbutts to the Face
2. Dirty Moves (Eye Gouges/Pokes, Back Rakes, Low Blows, Closed Fist Punches, Etc.)
3. Stalling Suplex
4. Overhead Belly to Belly Suplex
5. Powerslam
6. Double D Spinebuster
7. Schoolboy Roll-up While Grabbing Tights
8. Sidewalk Slam
9. Catching Sit-Out Powerbomb
10. Lou Thesz Press
(You have 850 attribute points to distribute among the following categories. Each category can have a maximum of 100 but MUST have a minimum of 10. Please do not exceed 850 points, or you will be asked to amend)
Grapple Strength: 80/100 – Determines how strong you are.
Strike Power: 100/100 – Determines how hard you can throw a punch.
Speed: 60/100 – Determines how fast you are.
Aerial Agility: 50/100 – Determines how skilled you are with high-flying moves.
Technique: 60/100 – Determines how skilled you are as a technical wrestler.
Submission Attack: 70/100 – Determines your ability to apply effective submissions.
Submission Defence: 60/100 – Determines your ability to successfully defend against submissions.
Endurance: 80/100 – Determines how much punishment you can take before it affects you.
Stamina: 70/100 – Determines how long you can exert yourself before growing tired.
Recovery: 60/100 – Determines how quickly you can recover from attacks during a fight.
Focus: 50/100 – Determines your ability to focus on your opponent, avoiding outside distractions.
Composure: 50/100 – Determines your ability to remain calm when under pressure, or when the game plan is failing you.
In-Ring Intelligence: 60/100 – Determines how clever you are at using your environment and surroundings to your advantage.
Press Conference Exemption Clause:
(Please select ONE and delete the other. Remember, if you do NOT activate the clause, you are bound by the contractual agreement of the press conference etiquette. Failure to adhere to this will result in heavy financial fines.)
- Not Activated: Your character is obligated to attend press conferences.
Agent Name: Just call me Dick.
Agent Contact Information: PM on the boards or Twitter (@dickdevereaux)