Post by Deleted on Jun 26, 2016 10:05:45 GMT
Birth Name: Georgia Mack
Performance Name: Georgia Mack
Nicknames: If applicable.
Age: 22
Picture Base: Lily Collins
Place of Birth: Sevenoaks, Kent
Currently Residing: Los Angeles, CA
Height: 5,‘ 5“
Weight:125 Lbs
Why did Engage Wrestling sign you?: Patrick Becker is a friend of a friend of Georgia's father. She's been wrestling for a couple of years in the UK, but after insisting she wanted to break into the US, her father had a word with his friend who works with Patrick Becker. He asked that they take her in and that he keep an eye on her because her cockiness can rub people the wrong way, occasionally getting her into some dangerous situations. She was going to go with or without her father's approval therefore he knew he would prefer she was at Engage where there was someone there who could keep tabs on her.
(You are required to select specific traits of your character’s personality. You must have at LEAST five positive traits and at LEAST five negative ones, as nobody is 100% good or bad. How you behave in roleplays and segments will determine your crowd status.)
POSITIVE TRAITS:
(Please delete all that do NOT apply – you must have a MINIMUM of five)
- Athletic
- Balanced (mentally)
- Clever
- Courageous
- Daring
- Dedicated
- Disciplined
- Enthusiastic
- Focused
- Genuine
- Hardworking
- Honest
- Impressive
- Independent
- Innovative
- Loyal
- Open
- Passionate
NEGATIVE TRAITS:
(Please delete all that do NOT apply – you must have a MINIMUM of five)
- Anxious
- Argumentative
- Arrogant
- Blunt
- Conceited
- Crafty
- Demanding
- Devious
- Fiery
- Hostile
- Obnoxious
- Possessive
- Selfish
Personality Overview: Georgia isn't afraid to say exactly what she's thinking. She's not a nasty person, but she won't be anything but honest; if she doesn't like you, you'll know it. She's been doing fairly well in the UK but knows that America is where she needs to be even better. Unless someone does something to personally upset her she will be perfectly pleasant, and outside of the ring that's the version of her most people see. However, as an opponent she can be ruthless and has a no holds barred approach. She can be quite obnoxious and arrogant when she wants to be which can get her into some quite volatile confrontations. She's young and will quite often take full advantage of innocent image her father has of her and the fact he would do anything for her.
Why they’d be cheered: She's not afraid to put on a show and the fans appreciate and respect that. There are also some who enjoy her frank nature.
Why they’d be booed: Many fans don't like her attitude, and find her difficult to like. Regardless of whether she wins or not, they do not like how she carries herself.
Reasons to Compete:
(Please delete all which DO NOT apply to your character)
- Glory: Your character is all about winning and cannot stand to lose. It sends them into a rage. They have to be the very best and they’ll stop at nothing – for better or worse – to achieve that.
- Passion: All your character has ever wanted to do is wrestle. It’s in their blood; their DNA. They eat, breathe and live this sport and for them it’s a way of life.
Attitude towards Teamwork:
(Please select ONE and delete the rest)
- The Reluctant Soldier: Your character would always prefer to fight alone but will reluctantly join forces with someone if the cause is important enough.
Tendency to Cheat:
(Please select ONE and delete the rest)
- Rarely
Theme Music: ‘Gonna Get Mine’ – Hailstorm
Wrestling Experience: 3
Wrestling Style:
(Please delete ALL that DO NOT apply to your character)
- The Lucha: Relies on superb speed and agility, as well as a chain wrestling form of free fighting that wows the audience and bamboozles their opponent. Impressive displays of acrobatics render the need for power and force obsolete.
- The High-Flier: Relies on speed and aerial prowess to overwhelm their foes. What they lack in size and brute strength, they make up for in agility and accuracy.
In-Ring Attitude: Completely focused and determined.
Tendency to End Fights:
(Please delete ALL that DO NOT apply)
- Outwrestle: Beats the opponent using their preferred wrestling style.
- Outsmart: Overcomes the opposition through intelligence, ingenuity and superior ring psychology.
In-Ring Strengths:
- Confidence: Georgia has a confidence in herself that even when the odds are stacked against her she won't be shaken. There's not much that can intimidate her.
- Agility: She extremely fast and agile which many opponents struggle to handle
- Intelligence: Georgia is a strategic thinker; she's almost always has a plan in place and her eye on the ball.
In-Ring Weaknesses:
- Strength: There isn't much power behind her, which is why she relies on propelling her entire body at people rather than a fist.
- Submission: Her lack of strength means she's pretty terrible at applying and defending submissions.
- Stubborn: Georgia is very stubborn, so even when things aren't going her way she will stick with the same approach she went in with rather than adapt.
Favourite Match Types:
- Regular Matches
- Ladder Matches
- Escape only cage matches.
Disliked Match Types:
- Submission Only
- Royal Rumbles
- Hardcore Matches
FINISHERS
(Maximum of Two)
1. ‘Mack Attack’ – Phoenix Dragonrana
2. ‘Soaring From Sevenoaks’ – Corkscrew Shooting Star Press
SIGNATURE MOVES
(Maximum of Two)
1. Split-Legged Corkscrew Moonsault onto a prone opponent.
2. Shiranui (Backflip Three Quarter Facelock Falling Inverted DDT)
COMMON MOVES
(Please list 10. Note: we will use these in matches, however will also refer to your wrestling style to include additional moves from time to time.)
1. Diving Crossbody
2. Diving Spear
3. Moonsault Double Foot Stomp
4. Top Rope Suicide Dive
5. Springboard Dropkick
6. Sunset Flip
7. Diving Bull
8. Enziguri
9. Moonstomp
10. Slingshots used at times.
(You have 850 attribute points to distribute among the following categories. Each category can have a maximum of 100 but MUST have a minimum of 10. Please do not exceed 850 points, or you will be asked to amend)
Grapple Strength: 40/100 – Determines how strong you are.
Strike Power: 40/100 – Determines how hard you can throw a punch.
Speed: 95/100 – Determines how fast you are.
Aerial Agility: 90/100 – Determines how skilled you are with high-flying moves.
Technique: 70/100 – Determines how skilled you are as a technical wrestler.
Submission Attack: 10/100 – Determines your ability to apply effective submissions.
Submission Defence: 10/100 – Determines your ability to successfully defend against submissions.
Endurance: 70/100 – Determines how much punishment you can take before it affects you.
Stamina: 95/100 – Determines how long you can exert yourself before growing tired.
Recovery: 70/100 – Determines how quickly you can recover from attacks during a fight.
Focus: 90/100 – Determines your ability to focus on your opponent, avoiding outside distractions.
Composure: 80/100 – Determines your ability to remain calm when under pressure, or when the game plan is failing you.
In-Ring Intelligence: 90/100 – Determines how clever you are at using your environment and surroundings to your advantage.
Press Conference Exemption Clause:
(Please select ONE and delete the other. Remember, if you do NOT activate the clause, you are bound by the contractual agreement of the press conference etiquette. Failure to adhere to this will result in heavy financial fines.)
- Not Activated: Your character is obligated to attend press conferences.
Agent Name: Leila
Agent Contact Information: Here on the boards.